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A game designed around a cash shop

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I like this game, I like the combat, the graphics, the quests, the people and the general feel of the game.  

I dislike the publisher. It seems that the most fixable of bugs remain unfixed while one cash shop item is introduced after another. The gates are raised for content and gear and the time locks are increased time after time, but with a paid option to by-pass them. To say it is Pay for Advantage is the politest way I can describe the monetisation system; even if it is perhaps not the most honest. Without a doubt the advantage paying members gain skirts "P2W" territory. 

It is a shame, it is a game that is being slowly destroyed by the greed of its publisher, and it is a game I am imminently likely to leave for that very reason (despite having spent a sum of money at least equivalent to a subscription on it historically). 

The final straw is that the much neglected foundry creator has been all but destroyed by the knock-on effects of attempts to create cash / excessive time gates in the PVE content.

It is ashame, the game had so much potential.  


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